Save the Date!
August 8-9, 2019
Union South, University of Wisconsin Madison
Rich Halverson is a Professor in Educational Leadership and Policy Analysis and the Associate Dean for Innovation and Partnerships at UW-Madison. He is a former high school teacher and administrator, and earned an MA in Philosophy and a PhD in the Learning Sciences from Northwestern University. He holds affiliate appointments in Educational Psychology and Curriculum and Instruction Departments, and is a Fellow at the Wisconsin Institutes for Discovery. Halverson leads Personalization in Practice, a study documenting how teachers, leaders, and students experience personalized learning in Wisconsin.
Erica Halverson is an associate professor of digital media and literacy in the Department of Curriculum and Instruction at the University of Wisconsin-Madison. Her work focuses on what it means to learn in and through the arts across a range of contexts, including out-of-school arts organizations, museums, libraries, and arts-based classrooms. In 2010 she received the Jan Hawkins Award for Early Career Contributions to Humanistic Research and Scholarship in Learning Technologies for her research on how filmmaking serves as a vehicle for positive identity development and sophisticated literacy learning for young people who are disaffiliated from school. Halverson co-directs with Kimberly Sheridan the Learning in the Making research lab, where they are currently focused on what and how young people learn through making and how new technologies can be leveraged for more inspired and engaged making processes.
David Gagnon is the program director of the Field Day Lab in the Wisconsin Center for Educational Research at University of Wisconsin, Madison. He directs a team of educational researchers, software engineers, artists and storytellers that explore the intersections of learning science and media design, specializing in mobile media, video games and simulation. David is also the Director of the ARIS project, a free and open tool that allows anyone to produce mobile games, stories and tours.
Mike Beall is the Director of Gear Learning at the Wisconsin Center for Education Research. He is a lifelong game enthusiast with a professional history as a game designer, producer, and artist working with the Learning Games Network and Games Learning Society at the University of Wisconsin-Madison. Mike has led design and development for several game titles including Progenitor X, Tenacity, Crystals of Kaydor, Oztoc, and At Play in the Cosmos. In addition to direct involvement with design and development of Gear Learning games, Mike also works with outreach organizations and community centers where he partners with University of Wisconsin-Madison faculty and students to engage with the local communities to learn through playing games, participate in playtests, and inform the design of future games through focus groups.
Dan Norton is a founding partner and CCO at Filament Games. He specializes in crafting educational game design documents and storyboards that originate from learning objectives. Dan sees Filament as an opportunity to merge his life long love of games with his incessant quest to learn about new and interesting things. Filament games creates educational games meant to engage, inspire, and motivate. They have created over 100 digital learning games in the past 10 years.
Peter Wardrip is an Assistant Professor of STEAM Education at the University of Wisconsin-Madison. He currently co-leads the Agency by Design Pittsburgh teacher learning community with Dr. Jeff Evancho. His research focuses on informal/formal learning collaborations, professional learning for educators, formative assessment and making as a learning process. Peter earned his PhD in Learning Sciences and Policy from University of Pittsburgh and is currently a visiting researcher with the University of Pittsburgh Center for Learning in Out of School Environments (UPCLOSE) and the Learning Media Design Center at Carnegie Mellon University. Peter enjoys playing soccer, euchre and drinking hot cocoa with his family.
Amanda Kelly is the Conference Services Operations Manager at the Professional Learning and Community Education (PLACE) office within the UW-Madison School of Education, offering expertise in site selection, vendor relations, registration, event logistics, onsite support, and more! She is an alumna of the UW-Madison SoHE Community & Nonprofit Leadership program and has been in the events industry for over seven years in various capacities.
Jessie Nixon is a doctoral student at the University of Wisconsin Madison in the department of Curriculum and Instruction with a targeted focus on digital media production. Her research interests include youth digital production processes, digital storytelling, and critique practices. Jessie’s current research explores the role of formal and informal critique practices in video production in formal and informal learning spaces. After receiving her M.A. in English, she joined the English Department and taught freshman composition at the University of Alaska Anchorage. Before graduate school, Jessie taught high school English in Virginia and Alaska.
Nathan T. Wheeler
Nathan T. Wheeler is currently a PhD student with the top-ranked Department of Curriculum & Instruction at the University of Wisconsin-Madison's prestigious School of Education in the area of Design, Informal and Creative Education (DICE). His research explores 21st century approaches to how people learn with a particular emphasis on the process of artistic production, especially ensemble-based literary adaptation 'from page to stage,' and devising theater as a 'makerspace' activity. In addition to interests in Learning Science and Interdisciplinary Theatre Studies, other scholarly pursuits include: collaboration; innovation; creativity; informal learning; instructional design; technology; human development and public intellectualism.
As DPI’s Games & Interactive Media Liaison, David is the point person for play/make/learn topics at the state level. Also part of the DPI’s Literacy & Mathematics team, David provides strategic planning for projects such as revising the state’s academic standards, running Wisconsin’s online library, and statewide OER initiatives. He has a background in ed-tech, including an MA in Library & Information Studies, and is working towards his PhD from UW-Madison on the design of interactive learning experiences (especially games).